Struct OffscreenPassHandles
Handles returned by AddOffscreenPass(FrameGraphBuilder, string, FrameGraphResourceDescriptor, Action<FrameGraphPassContext, IRenderTarget>, Color?, Action<FrameGraphPassBuilder>).
public readonly record struct OffscreenPassHandles : IEquatable<OffscreenPassHandles>
- Implements
- Inherited Members
Constructors
OffscreenPassHandles(FrameGraphPassHandle, FrameGraphResourceHandle)
Handles returned by AddOffscreenPass(FrameGraphBuilder, string, FrameGraphResourceDescriptor, Action<FrameGraphPassContext, IRenderTarget>, Color?, Action<FrameGraphPassBuilder>).
public OffscreenPassHandles(FrameGraphPassHandle Pass, FrameGraphResourceHandle Target)
Parameters
PassFrameGraphPassHandleThe pass, for a later pass to depend on.
TargetFrameGraphResourceHandleThe texture it draws into, for a later pass to read.
Properties
Pass
The pass, for a later pass to depend on.
public FrameGraphPassHandle Pass { get; init; }
Property Value
Target
The texture it draws into, for a later pass to read.
public FrameGraphResourceHandle Target { get; init; }