Struct LoadTextureRegionByTextureWithRegions
public readonly record struct LoadTextureRegionByTextureWithRegions : ITextureParameters, IEquatable<LoadTextureRegionByTextureWithRegions>
- Implements
- Inherited Members
Constructors
LoadTextureRegionByTextureWithRegions(ITexture, params TextureRegion[])
Creates the parameters with regions as the regions to add.
public LoadTextureRegionByTextureWithRegions(ITexture texture, params TextureRegion[] regions)
Parameters
textureITextureregionsTextureRegion[]
Properties
Regions
The regions to add to the atlas.
public IEnumerable<TextureRegion> Regions { get; init; }
Property Value
Texture
The texture the regions are cut from.
public ITexture Texture { get; init; }