Namespace BSGameLib.UI.Toasts
Classes
- ToastStyle
How toasts look. Colors take anything a view's color attributes take, "{Resource id}" included, and are resolved when drawn - so a toast follows a theme change like a view does. Sizes are at a UI scale of 1 and grow with it.
Interfaces
- IToastService
Short messages shown near the bottom of the window, over whatever is on screen, that go away on their own.
Enums
- ToastKind
What a toast is saying, which decides its accent color and how long it stays.