Table of Contents

Namespace BSGameLib.UI.Controls.Base

Classes

InteractiveControl

The base of a control the player can point at, click or type into. Its events report what the player did to it.

LayoutControl

The base of a control that holds other controls and arranges them: StackLayout, DockLayout and Grid.

UIElement

The base of every control in a view. Subclasses are the controls the view file names, such as Label and Button.

Delegates

KeyboardEventHandler

The method that handles a keyboard event on a control.

MouseEventHandler

The method that handles a mouse event on a control.