Table of Contents

Interface ITexturePositionBuilder<TBuilder>

Namespace
BSGameLib.UI.Builder
Assembly
BSGameLib.UI.dll

Places a texture region in its atlas.

public interface ITexturePositionBuilder<out TBuilder>

Type Parameters

TBuilder

Methods

WithPosition(int, int)

Sets the position in pixels of the region's top left corner, within the atlas.

TBuilder WithPosition(int x, int y)

Parameters

x int
y int

Returns

TBuilder