Class DataReceivedEventArgs
- Namespace
- BSGameLib.Networking.Internal
- Assembly
- BSGameLib.Networking.dll
Event data for a frame received from a client.
public class DataReceivedEventArgs : EventArgs
- Inheritance
-
DataReceivedEventArgs
- Inherited Members
Constructors
DataReceivedEventArgs(INetConnection, ReadOnlyMemory<byte>)
Creates event data for a frame received on connection.
public DataReceivedEventArgs(INetConnection connection, ReadOnlyMemory<byte> payload)
Parameters
connectionINetConnectionpayloadReadOnlyMemory<byte>
Properties
Connection
The connection the frame came from.
public INetConnection Connection { get; }
Property Value
Payload
The frame's bytes: the 44-byte header, then the payload.
public ReadOnlyMemory<byte> Payload { get; }