Table of Contents

Enum TexturePixelFormat

Namespace
BSGameLib.Game.Rendering
Assembly
BSGameLib.Game.dll

The layout of the bytes of a pixel.

public enum TexturePixelFormat

Fields

Bgr = 1

Blue, green and red, one byte each.

Bgra = 3

Blue, green, red and alpha, one byte each.

Rgb = 0

Red, green and blue, one byte each.

Rgba = 2

Red, green, blue and alpha, one byte each.