Table of Contents

Interface ITextureUploadBackend

Namespace
BSGameLib.Game.Rendering
Assembly
BSGameLib.Game.dll

Puts texture pixels on the graphics device, as the backend's textures.

public interface ITextureUploadBackend

Methods

CreateTexture(in TextureUploadDescriptor)

Creates a texture from the pixels and format in descriptor.

ITexture CreateTexture(in TextureUploadDescriptor descriptor)

Parameters

descriptor TextureUploadDescriptor

Returns

ITexture