Interface ISystemThemeService
- Namespace
- BSGameLib.Game
- Assembly
- BSGameLib.Game.dll
What colour scheme the desktop is set to, and a notification when the user changes it while the game is running.
public interface ISystemThemeService
Remarks
Reporting only: nothing in the engine acts on this. A game decides for itself whether to
follow the desktop, and one that is deliberately dark-first can ignore the service
entirely (Odyssey does - see its client-light-theme plan). Pair it with
IThemeManager.SetVariant and IViewManager.ReloadActiveView to actually
re-skin on a change.
Properties
Current
The desktop's current colour scheme, or Unknown where the platform does not report one.
SystemTheme Current { get; }
Property Value
Events
Changed
Raised when the desktop's scheme changes, on the thread that pumps events - the game loop's. Only raised when the value actually differs from the last one reported.
event EventHandler<SystemThemeChangedEventArgs> Changed