Table of Contents

Enum AudioEventCategory

Namespace
BSGameLib.Game.Audio
Assembly
BSGameLib.Game.dll

The kind of an audio event. It decides how the event plays and which volume it follows.

public enum AudioEventCategory

Fields

Ambience = 2

Background sound. Played like a sound effect, so it follows the effects volume.

Music = 1

Music. One music track plays at a time, and it follows the music volume.

SoundEffect = 0

A sound effect. Several can play at once, and it follows the effects volume.

Voice = 3

Spoken audio. Played like a sound effect, so it follows the effects volume.